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Virtual Production, at its core, is a set of tools meant to bring the non-linear production mindset to the world of CGI.  Whether that’s a real-time background on an LED stage that can be adjusted on the fly, or a fully CG visualization that is animated with instant final render fidelity, the focus is on being able to make decisions in real-time, and in concert with multiple departments – a deviation away from the linear and drawn out visual effects pipelines of the past.

Creative efficiency stands paramount in IO’s process, no matter the method of Virtual Production. And due to the assortment of tools available, IO has the workflow to serve any story, and build any world.

What is Virtual Production?

LED VOLUME STAGE PRODUCTION (ICVFX)

State-of-the-art Approach to World

Building Live Action Production

REAL-TIME VISUALIZATION & ANIMATION

Making Fully CG Production More

Efficient Than Ever Before

SIMULCAM PRODUCTION

A Flexible Hybrid Approach to Virtual Approach

VIRTUAL ART DEPARTMENT

Where Our CG Worlds Are Built

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FROM THE LAB

A series of Case Studies documenting learnings and explorations of the frontiers of Virtual Production.

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LED VOLUME

STAGE PRODUCTION

ABOUT THE PROCESS

  • In-Camera-VFX can eliminate the need for lengthy post production 

  • More focus is put into pre-production, with previs & virtual art departments helping to craft a world well before production, eliminating surprises in post production.

  • Aside from creative optimizations of capturing vast environments and visuals in-camera, cinematography stands to gain a beautiful advantage thanks to the interactive lighting provided by the volume or wall

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SIMULCAM

PRODUCTION

ABOUT THE PROCESS

  • For productions still requiring heavy post production, bringing IO’s Simulcam capabilities to set enables a real-time preview of an environment or effect, helping all creatives and departments make informed decisions without the guesswork of an empty green screen

  • The real-time preview is then used immediately in editorial as post-vis, enabling a workflow for creatives that completely eliminates the need to look at vast green screens

  • Simulcam productions gain some of the advantages that LED Volume productions offer, all while retaining the ultimate flexibility in post production

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REAL-TIME VISUALIZATION

& ANIMATION

ABOUT THE PROCESS

  • With real-time visuals having reached a new fidelity threshold, the process behind fully CG & animated productions now allows for new efficiencies that previous pipelines couldn’t deliver

  • IO’s automotive visualization workflow allows for photoreal CG running shots animated in real-time and rendered in Unreal Engine, which can seamless be used with LED Volume productions

  • IO’s animation workflow combines several real-time pipelines, from performance capture to Unreal Engine MetaHumans

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VIRTUAL

ART DEPARTMENT

ABOUT THE PROCESS

  • All these worlds need to be built, and with IO’s VAD, it’s more efficient than ever

  • Constructing photoreal environments in Unreal Engine allows for all the flavors of Virtual Production to collaborate seamlessly, meaning that elements of all these pipelines can be mixed and matched in an effort to streamline and elevate the creative