A new way to create.
Impossible Objects is involved and energized in producing as well as researching new ways to explore the spectrum of virtual production, ranging from fully animated visualizations to live-action LED volume stage production. By embracing the non-linear nature of virtual production, we hope to push the boundaries of creative efficiency and real-time workflows.
"Real-time" rendering is one of the most fascinating new languages in creating cinematic visual effects. With the capability to motion capture an actor's body and facial performance from anywhere in the world and bring it into an infinite number of virtual environments, avoiding long traditional render times -- the possibilities are quite literally endless.
With the MetaHuman Creator, we are able to empower actors to slip right into the shoes of real-time animated characters, bringing them to life in a way that is wholly unique yet entirely human. These characters will provide an actor full capability to move freely in their performance while capturing intricate micro-expressions in real-time. Paired with Nvidia RTX technology, our pipeline turns this motion capture into cinematic photorealism in real-time.