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Impossible
Objects.

 

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A
WORLD
BUILDING
LAB.

FEATURED WORK

 

NEWS

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THE
NEXT
FRONTIER
IS HERE.

Impossible Objects is a virtual production company founded by Joe Sill and Jerad Anderson, designed to help define the future of film and entertainment by embracing next-generation real time processes such as game engines and LED volume stages to streamline content production.

OUR PARTNERS

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OUR CLIENTS

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Work
Our work seeks new ways to create the impossible. 

As a world-building lab, our company is made up of a team of artists and engineers who specialize in building projects that marry the physical and digital worlds to build commercial projects and original IP.

 

Combining expertise in CG visualization and animation, real-time performance capture and navigation of green screen and LED volumes, we aim to serve a unique position to fill a burgeoning demand for virtual production. 

 

FROM
THE
LAB

An Impossible Objects Series.

A series of Case Studies documenting learnings and explorations of the frontiers of Virtual Production.

Featured Project: Varta

Directed by Harald Kloser
(MIDWAY, MOONFALL, 10.000 B.C.)

Featured Project: Polestar 2

Directed by Joe Sill
 

METAHUMANS.

With the MetaHuman Creator, we are able to empower actors to slip right into the shoes of real-time animated characters, bringing them to life in a way that is wholly unique yet entirely human.

 

These characters will provide an actor full capability to move freely in their performance while capturing intricate micro-expressions in real-time. Paired with Nvidia RTX technology, our pipeline turns this motion capture into cinematic photorealism in real-time

AUTOMOTIVE

With Virtual Production, the approach to automotive filmmaking will never be the same.

With real-time filmmaking and virtual production, we can experience the freedom to be even more innovative than ever before.
 
With our proprietary automotive rig blueprint, we are able to immediately rig any vehicle of our choosing with an accurate sense of weight and movement, and drive them through any virtual environment our imagination can dream up.